Clash of Clans Builder Base Buildings Upgrade Data
Browse 30 Builder Base Buildings covering Town Hall, resource, defense and army buildings. Filter by name, then open any entry for level-by-level times, costs, unlock requirements and stats.
Builder Base Buildings Upgrade Overview
Compare every Builder Base Buildings by maximum level, total cost to max and total upgrade time. Open any unit for level-by-level costs, times and stat changes.
Builder HallMax level 10- Total Cost to Max
- Gold 15,033,500
- Total Time to Max
- 28d 1h
Gold StorageMax level 10- Total Cost to Max
- Elixir 11,400,000
- Total Time to Max
- 15d 22h 30m
Elixir StorageMax level 10- Total Cost to Max
- Gold 11,400,000
- Total Time to Max
- 15d 22h 30m
Gold MineMax level 10- Total Cost to Max
- Elixir 1,906,000
- Total Time to Max
- 10d 9h 10m
Elixir CollectorMax level 10- Total Cost to Max
- Gold 1,906,000
- Total Time to Max
- 10d 9h 10m
Army CampMax level 1- Total Cost to Max
- —
- Total Time to Max
- —
Reinforcement CampMax level 1- Total Cost to Max
- Elixir 1,500,000
- Total Time to Max
- —
Star LaboratoryMax level 10- Total Cost to Max
- Elixir 16,066,000
- Total Time to Max
- 30d 20h 40m
Builder BarracksMax level 12- Total Cost to Max
- Elixir 8,590,000
- Total Time to Max
- 15d 18h 41m
O.T.T.O's OutpostMax level 10- Total Cost to Max
- Gold 25,500,000
- Total Time to Max
- 52d
Healing HutMax level 6- Total Cost to Max
- Elixir 18,250,000
- Total Time to Max
- 21d 6h
B.O.B ControlMax level 5- Total Cost to Max
- Gold 6,600,000
- Total Time to Max
- —
Gem MineMax level 10- Total Cost to Max
- Elixir 19,490,000
- Total Time to Max
- 22d 5h
Clock TowerMax level 10- Total Cost to Max
- Gold 13,050,000
- Total Time to Max
- 16d 3h
WallMax level 10- Total Cost to Max
- Gold 3,252,000
- Total Time to Max
- —
CannonMax level 10- Total Cost to Max
- Gold 13,980,000
- Total Time to Max
- 30d 10h 6m
Archer TowerMax level 10- Total Cost to Max
- Gold 15,352,000
- Total Time to Max
- 30d 10h 20m
Double CannonMax level 10- Total Cost to Max
- Gold 17,550,000
- Total Time to Max
- 31d 16h 10m
FirecrackersMax level 10- Total Cost to Max
- Gold 16,540,000
- Total Time to Max
- 30d 18h 15m
CrusherMax level 10- Total Cost to Max
- Gold 19,170,000
- Total Time to Max
- 43d 19h
Hidden TeslaMax level 10- Total Cost to Max
- Gold 16,980,000
- Total Time to Max
- 31d 18h 30m
Guard PostMax level 10- Total Cost to Max
- Gold 18,140,000
- Total Time to Max
- 44d
Air BombsMax level 10- Total Cost to Max
- Gold 19,620,000
- Total Time to Max
- 48d 18h
Multi MortarMax level 10- Total Cost to Max
- Gold 21,900,000
- Total Time to Max
- 50d 20h
RoasterMax level 10- Total Cost to Max
- Gold 24,800,000
- Total Time to Max
- 62d
Giant CannonMax level 10- Total Cost to Max
- Gold 30,400,000
- Total Time to Max
- 62d
Mega TeslaMax level 10- Total Cost to Max
- Gold 38,000,000
- Total Time to Max
- 68d
Lava LauncherMax level 10- Total Cost to Max
- Gold 40,100,000
- Total Time to Max
- 68d
X-BowMax level 5- Total Cost to Max
- Gold 26,000,000
- Total Time to Max
- 48d
B.O.T.O’s ShackMax level 1- Total Cost to Max
- Gems 1,000
- Total Time to Max
- —
More Builder Base Upgrade Categories
Continue with buildings, traps, heroes, pets, troops, spells and Siege Machines from the same world.
FAQ
How many Buildings are there in the Builder Base?
The current version of the Builder Base has 30 upgradable Buildings, covering Town Hall, resource, defense and army buildings. Builder Barracks has the highest level cap, maxing out at level 12.
Which Builder Base Buildings takes the longest to upgrade?
Mega Tesla takes the longest to upgrade among Builder Base Buildings: maxing it from level 1 to 10 takes about 68d in total.
How much time and resources does it take to max all Builder Base Buildings?
Maxing all 30 Builder Base Buildings in the current version takes about 889d 8h 2m of total upgrade time and roughly Gold 395.3M · Elixir 77.2M · Gems 1K.
How can I upgrade Buildings faster?
Magic Items such as Books and potions, gem boosts and seasonal event discounts cut upgrade times and costs; keeping every builder and the laboratory busy, and stockpiling resources before each upgrade, saves the most time in the long run.