Crusher Mortar

Crusher Mortar

Bowlers from all around line up to get this thing’s autograph! The Crusher Mortar’s spiky boulders land with the grace of Golems, before bouncing around for extra collateral damage. Protective headwear is recommended!

Crusher Mortar HP Module

Primary stat: Hitpoints

LevelCostTimeTown Hall requirementPrimary stat
Level 10 Dark Elixir0sTown Hall 1Hitpoints: 400
Level 245,000 Dark Elixir12hTown Hall 1Hitpoints: 900
Level 360,000 Dark Elixir16hTown Hall 1Hitpoints: 1,400
Level 475,000 Dark Elixir20hTown Hall 1Hitpoints: 1,900
Level 590,000 Dark Elixir1dTown Hall 1Hitpoints: 2,400
Level 695,000 Dark Elixir1d 6hTown Hall 1Hitpoints: 2,900
Level 7100,000 Dark Elixir1d 12hTown Hall 1Hitpoints: 3,400
Level 8105,000 Dark Elixir2dTown Hall 1Hitpoints: 3,900
Level 9110,000 Dark Elixir2d 12hTown Hall 1Hitpoints: 4,400
Level 10115,000 Dark Elixir3dTown Hall 1Hitpoints: 4,900

Crusher Mortar Atk Module

Primary stat: Damage per second

LevelCostTimeTown Hall requirementPrimary stat
Level 10 Elixir0sTown Hall 1Damage per second: 195
Level 23,000,000 Elixir1d 12hTown Hall 1Damage per second: 200
Level 33,500,000 Elixir2dTown Hall 1Damage per second: 205
Level 44,000,000 Elixir2d 12hTown Hall 1Damage per second: 210
Level 54,500,000 Elixir2d 14hTown Hall 1Damage per second: 215
Level 66,000,000 Elixir2d 16hTown Hall 1Damage per second: 220
Level 77,500,000 Elixir2d 18hTown Hall 1Damage per second: 225
Level 89,000,000 Elixir2d 20hTown Hall 1Damage per second: 230
Level 910,500,000 Elixir2d 22hTown Hall 1Damage per second: 235
Level 1012,000,000 Elixir3dTown Hall 1Damage per second: 240

Crusher Mortar Effect Module

Primary stat: Damage tile range

LevelCostTimeTown Hall requirementPrimary stat
Level 10 Gold0sTown Hall 1Damage tile range: 0.7
Level 24,000,000 Gold1dTown Hall 1Damage tile range: 0.9
Level 35,000,000 Gold1d 6hTown Hall 1Damage tile range: 1.1
Level 46,000,000 Gold1d 12hTown Hall 1Damage tile range: 1.3
Level 57,000,000 Gold1d 18hTown Hall 1Damage tile range: 1.5
Level 68,000,000 Gold2dTown Hall 1Damage tile range: 1.7
Level 79,000,000 Gold2d 6hTown Hall 1Damage tile range: 1.9
Level 810,000,000 Gold2d 12hTown Hall 1Damage tile range: 2.1
Level 911,000,000 Gold2d 18hTown Hall 1Damage tile range: 2.3
Level 1012,000,000 Gold3dTown Hall 1Damage tile range: 2.5

All visuals

Crusher Mortar Target visual 1

Target visual 1

Crusher Mortar Target visual 2

Target visual 2

Crusher Mortar Target visual 3

Target visual 3

Crusher Mortar Target visual 4

Target visual 4

Three-module upgrade calculator

Crusher Mortar HP Module

Hitpoints

Target stat: Hitpoints: 4,900

Crusher Mortar Atk Module

Damage per second

Target stat: Damage per second: 240

Crusher Mortar Effect Module

Damage tile range

Target stat: Damage tile range: 2.5

Total cost

795,000Dark Elixir

60,000,000Elixir

72,000,000Gold

Total time

54d

Total module level: 30

Target visual 4