Healing Spell
Home Village · Spells · Max level 12
Heal your troops to keep them in the fight! Cast this spell to create a Ring of Healing. Your units will be healed while they are inside this ring.
Healing Spell is one of the Spells in the Home Village and can be upgraded up to level 12. This page lists the full upgrade cost, time and stat data for every level from 1 to 12.
114.2M
50d 9h
Healing Spell Upgrade Data Overview
Upgrading Healing Spell from level 1 to 12 costs Elixir 114.2M in total and takes 50d 9h. The table below breaks down the cost, time, resource and stat growth for each level.
Resources Needed
- 114.2M Elixir
Time Needed
50d 9h
Gem Cost
6,350
Estimated with the official gem speed-up formula, for reference only
Upgrade levels
- Lv. 1Req. Lab 2
- Time
- 3h
- Cost
- 75K
- Housing
- 2
- Cost Increase
- —
- Cumulative Cost
- 75K
- Cumulative Time
- 3h
- Lv. 2Req. Lab 2
- Time
- 6h
- Cost
- 150K
- Housing
- 2
- Cost Increase
- +75K (+100.0%)
- Cumulative Cost
- 225K
- Cumulative Time
- 9h
- Lv. 3Req. Lab 4
- Time
- 12h
- Cost
- 300K
- Housing
- 2
- Cost Increase
- +150K (+100.0%)
- Cumulative Cost
- 525K
- Cumulative Time
- 21h
- Lv. 4Req. Lab 5
- Time
- 1d
- Cost
- 900K
- Housing
- 2
- Cost Increase
- +600K (+200.0%)
- Cumulative Cost
- 1.4M
- Cumulative Time
- 1d 21h
- Lv. 5Req. Lab 6
- Time
- 1d 12h
- Cost
- 1.8M
- Housing
- 2
- Cost Increase
- +900K (+100.0%)
- Cumulative Cost
- 3.2M
- Cumulative Time
- 3d 9h
- Lv. 6Req. Lab 7
- Time
- 3d
- Cost
- 3M
- Housing
- 2
- Cost Increase
- +1.2M (+66.7%)
- Cumulative Cost
- 6.2M
- Cumulative Time
- 6d 9h
- Lv. 7Req. Lab 8
- Time
- 5d
- Cost
- 6M
- Housing
- 2
- Cost Increase
- +3M (+100.0%)
- Cumulative Cost
- 12.2M
- Cumulative Time
- 11d 9h
- Lv. 8Req. Lab 11
- Time
- 6d 12h
- Cost
- 11M
- Housing
- 2
- Cost Increase
- +5M (+83.3%)
- Cumulative Cost
- 23.2M
- Cumulative Time
- 17d 21h
- Lv. 9Req. Lab 13
- Time
- 7d
- Cost
- 14M
- Housing
- 2
- Cost Increase
- +3M (+27.3%)
- Cumulative Cost
- 37.2M
- Cumulative Time
- 24d 21h
- Lv. 10Req. Lab 14
- Time
- 10d 12h
- Cost
- 19M
- Housing
- 2
- Cost Increase
- +5M (+35.7%)
- Cumulative Cost
- 56.2M
- Cumulative Time
- 35d 9h
- Lv. 11Req. Lab 15
- Time
- 15d
- Cost
- 29M
- Housing
- 2
- Cost Increase
- +10M (+52.6%)
- Cumulative Cost
- 85.2M
- Cumulative Time
- 50d 9h
- Lv. 12Req. Lab 16
- Time
- —
- Cost
- 29M
- Housing
- 2
- Cost Increase
- +0 (+0.0%)
- Cumulative Cost
- 114.2M
- Cumulative Time
- 50d 9h
| Level | Time | Cost | Cost Increase | Cumulative Cost | Cumulative Time | Resource | Req. Lab | Req. Spell Factory | Housing |
|---|---|---|---|---|---|---|---|---|---|
| Req. Lab 2 | |||||||||
| 1 | 3h | 75,000 | — | 75K | 3h | Elixir | 2 | 2 | 2 |
| 2 | 6h | 150,000 | +75K (+100.0%) | 225K | 9h | Elixir | 2 | 2 | 2 |
| Req. Lab 4 | |||||||||
| 3 | 12h | 300,000 | +150K (+100.0%) | 525K | 21h | Elixir | 4 | 2 | 2 |
| Req. Lab 5 | |||||||||
| 4 | 1d | 900,000 | +600K (+200.0%) | 1.4M | 1d 21h | Elixir | 5 | 2 | 2 |
| Req. Lab 6 | |||||||||
| 5 | 1d 12h | 1,800,000 | +900K (+100.0%) | 3.2M | 3d 9h | Elixir | 6 | 2 | 2 |
| Req. Lab 7 | |||||||||
| 6 | 3d | 3,000,000 | +1.2M (+66.7%) | 6.2M | 6d 9h | Elixir | 7 | 2 | 2 |
| Req. Lab 8 | |||||||||
| 7 | 5d | 6,000,000 | +3M (+100.0%) | 12.2M | 11d 9h | Elixir | 8 | 2 | 2 |
| Req. Lab 11 | |||||||||
| 8 | 6d 12h | 11,000,000 | +5M (+83.3%) | 23.2M | 17d 21h | Elixir | 11 | 2 | 2 |
| Req. Lab 13 | |||||||||
| 9 | 7d | 14,000,000 | +3M (+27.3%) | 37.2M | 24d 21h | Elixir | 13 | 2 | 2 |
| Req. Lab 14 | |||||||||
| 10 | 10d 12h | 19,000,000 | +5M (+35.7%) | 56.2M | 35d 9h | Elixir | 14 | 2 | 2 |
| Req. Lab 15 | |||||||||
| 11 | 15d | 29,000,000 | +10M (+52.6%) | 85.2M | 50d 9h | Elixir | 15 | 2 | 2 |
| Req. Lab 16 | |||||||||
| 12 | — | 29,000,000 | +0 (+0.0%) | 114.2M | 50d 9h | Elixir | 16 | 2 | 2 |
Growth Curves
| Req. Lab | 2 | 4 | 5 | 6 | 7 | 8 | 11 | 13 | 14 | 15 | 16 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Max level | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 | Lv. 11 | Lv. 12 |
FAQ
How much does it cost to max Healing Spell?
Maxing Healing Spell to level 12 costs Elixir 114.2M in total.
How long does it take to max Healing Spell?
Upgrading Healing Spell from level 1 to 12 takes 50d 9h in total, without gem boosts.
What is the max level of Healing Spell?
Healing Spell can be upgraded up to level 12. This page covers the cost, time and stats for every level from 1 to 12.
How many gems does it take to instantly finish Healing Spell?
Boosting all of Healing Spell's upgrades to level 12 with gems costs about 6.4K gems, estimated from the official time-to-gems formula.
More Home Village Spells Upgrades
Browse upgrade cost and time data for other Spells in the Home Village.