Bowler
Home Village · Troops · Max level 10
This big blue dude digs the simple things in life - Dark Elixir drinks and throwing rocks. His massive boulders bounce off of their target and hit again behind it for a double strike!
Bowler is one of the Troops in the Home Village and can be upgraded up to level 10. This page lists the full upgrade cost, time and stat data for every level from 1 to 10.
1.6M
57d
860
160
Bowler Upgrade Data Overview
Upgrading Bowler from level 1 to 10 costs Dark Elixir 1.6M in total and takes 57d. The table below breaks down the cost, time, resource and stat growth for each level.
Resources Needed
- 1.6M Dark Elixir
Time Needed
57d
Gem Cost
7,167
Estimated with the official gem speed-up formula, for reference only
Upgrade levels
- Lv. 1Req. Lab 1
- Time
- 2d
- Cost
- 32.5K
- Hitpoints
- 325
- DPS
- 60
- Housing
- 6
- Cost Increase
- —
- Cumulative Cost
- 32.5K
- Cumulative Time
- 2d
- HP Increase
- —
- Lv. 2Req. Lab 8
- Time
- 2d 12h
- Cost
- 44K
- Hitpoints
- 375
- DPS
- 72
- Housing
- 6
- Cost Increase
- +11.5K (+35.4%)
- Cumulative Cost
- 76.5K
- Cumulative Time
- 4d 12h
- HP Increase
- +50 (+15.4%)
- Lv. 3Req. Lab 9
- Time
- 3d
- Cost
- 62.5K
- Hitpoints
- 420
- DPS
- 84
- Housing
- 6
- Cost Increase
- +18.5K (+42.0%)
- Cumulative Cost
- 139K
- Cumulative Time
- 7d 12h
- HP Increase
- +45 (+12.0%)
- Lv. 4Req. Lab 10
- Time
- 4d
- Cost
- 85K
- Hitpoints
- 470
- DPS
- 96
- Housing
- 6
- Cost Increase
- +22.5K (+36.0%)
- Cumulative Cost
- 224K
- Cumulative Time
- 11d 12h
- HP Increase
- +50 (+11.9%)
- Lv. 5Req. Lab 11
- Time
- 6d
- Cost
- 110K
- Hitpoints
- 505
- DPS
- 102
- Housing
- 6
- Cost Increase
- +25K (+29.4%)
- Cumulative Cost
- 334K
- Cumulative Time
- 17d 12h
- HP Increase
- +35 (+7.4%)
- Lv. 6Req. Lab 12
- Time
- 7d
- Cost
- 145K
- Hitpoints
- 530
- DPS
- 108
- Housing
- 6
- Cost Increase
- +35K (+31.8%)
- Cumulative Cost
- 479K
- Cumulative Time
- 24d 12h
- HP Increase
- +25 (+5.0%)
- Lv. 7Req. Lab 13
- Time
- 7d 12h
- Cost
- 175K
- Hitpoints
- 565
- DPS
- 114
- Housing
- 6
- Cost Increase
- +30K (+20.7%)
- Cumulative Cost
- 654K
- Cumulative Time
- 32d
- HP Increase
- +35 (+6.6%)
- Lv. 8Req. Lab 14
- Time
- 10d
- Cost
- 260K
- Hitpoints
- 600
- DPS
- 126
- Housing
- 6
- Cost Increase
- +85K (+48.6%)
- Cumulative Cost
- 914K
- Cumulative Time
- 42d
- HP Increase
- +35 (+6.2%)
- Lv. 9Req. Lab 15
- Time
- 15d
- Cost
- 360K
- Hitpoints
- 700
- DPS
- 140
- Housing
- 6
- Cost Increase
- +100K (+38.5%)
- Cumulative Cost
- 1.3M
- Cumulative Time
- 57d
- HP Increase
- +100 (+16.7%)
- Lv. 10Req. Lab 16
- Time
- —
- Cost
- 360K
- Hitpoints
- 860
- DPS
- 160
- Housing
- 6
- Cost Increase
- +0 (+0.0%)
- Cumulative Cost
- 1.6M
- Cumulative Time
- 57d
- HP Increase
- +160 (+22.9%)
| Level | Time | Cost | Cost Increase | Cumulative Cost | Cumulative Time | Resource | Hitpoints | HP Increase | DPS | Req. Lab | Req. Barracks | Housing |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Req. Lab 1 | ||||||||||||
| 1 | 2d | 32,500 | — | 32.5K | 2d | Dark Elixir | 325 | — | 60 | 1 | 7 | 6 |
| Req. Lab 8 | ||||||||||||
| 2 | 2d 12h | 44,000 | +11.5K (+35.4%) | 76.5K | 4d 12h | Dark Elixir | 375 | +50 (+15.4%) | 72 | 8 | 7 | 6 |
| Req. Lab 9 | ||||||||||||
| 3 | 3d | 62,500 | +18.5K (+42.0%) | 139K | 7d 12h | Dark Elixir | 420 | +45 (+12.0%) | 84 | 9 | 7 | 6 |
| Req. Lab 10 | ||||||||||||
| 4 | 4d | 85,000 | +22.5K (+36.0%) | 224K | 11d 12h | Dark Elixir | 470 | +50 (+11.9%) | 96 | 10 | 7 | 6 |
| Req. Lab 11 | ||||||||||||
| 5 | 6d | 110,000 | +25K (+29.4%) | 334K | 17d 12h | Dark Elixir | 505 | +35 (+7.4%) | 102 | 11 | 7 | 6 |
| Req. Lab 12 | ||||||||||||
| 6 | 7d | 145,000 | +35K (+31.8%) | 479K | 24d 12h | Dark Elixir | 530 | +25 (+5.0%) | 108 | 12 | 7 | 6 |
| Req. Lab 13 | ||||||||||||
| 7 | 7d 12h | 175,000 | +30K (+20.7%) | 654K | 32d | Dark Elixir | 565 | +35 (+6.6%) | 114 | 13 | 7 | 6 |
| Req. Lab 14 | ||||||||||||
| 8 | 10d | 260,000 | +85K (+48.6%) | 914K | 42d | Dark Elixir | 600 | +35 (+6.2%) | 126 | 14 | 7 | 6 |
| Req. Lab 15 | ||||||||||||
| 9 | 15d | 360,000 | +100K (+38.5%) | 1.3M | 57d | Dark Elixir | 700 | +100 (+16.7%) | 140 | 15 | 7 | 6 |
| Req. Lab 16 | ||||||||||||
| 10 | — | 360,000 | +0 (+0.0%) | 1.6M | 57d | Dark Elixir | 860 | +160 (+22.9%) | 160 | 16 | 7 | 6 |
Growth Curves
| Req. Lab | 1 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
|---|---|---|---|---|---|---|---|---|---|---|
| Max level | Lv. 1 | Lv. 2 | Lv. 3 | Lv. 4 | Lv. 5 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 |
FAQ
How much does it cost to max Bowler?
Maxing Bowler to level 10 costs Dark Elixir 1.6M in total.
How long does it take to max Bowler?
Upgrading Bowler from level 1 to 10 takes 57d in total, without gem boosts.
What is the max level of Bowler?
Bowler can be upgraded up to level 10. This page covers the cost, time and stats for every level from 1 to 10.
How many gems does it take to instantly finish Bowler?
Boosting all of Bowler's upgrades to level 10 with gems costs about 7.2K gems, estimated from the official time-to-gems formula.
More Home Village Troops Upgrades
Browse upgrade cost and time data for other Troops in the Home Village.