Dark Barracks
Home Village · Buildings · Max level 13
The Dark Barracks will open doors for creatures born out of Dark Elixir. Upgrade the Barracks to unlock more Troops with unique battle skills.
Dark Barracks is one of the Buildings in the Home Village and can be upgraded up to level 13. This page lists the full upgrade cost, time and stat data for every level from 1 to 13.
91.7M
62d 20h
1,100
Dark Barracks Upgrade Data Overview
Upgrading Dark Barracks from level 1 to 13 costs Elixir 91.7M in total and takes 62d 20h. The table below breaks down the cost, time, resource and stat growth for each level.
Resources Needed
- 91.7M Elixir
Time Needed
62d 20h
Gem Cost
7,887
Estimated with the official gem speed-up formula, for reference only
Upgrade levels
- Lv. 1Req. TH 7

- Time
- 8h
- Cost
- 200K
- Hitpoints
- 500
- Cost Increase
- —
- Cumulative Cost
- 200K
- Cumulative Time
- 8h
- HP Increase
- —
- Lv. 2Req. TH 7

- Time
- 1d
- Cost
- 600K
- Hitpoints
- 550
- Cost Increase
- +400K (+200.0%)
- Cumulative Cost
- 800K
- Cumulative Time
- 1d 8h
- HP Increase
- +50 (+10.0%)
- Lv. 3Req. TH 8

- Time
- 1d 12h
- Cost
- 1M
- Hitpoints
- 600
- Cost Increase
- +400K (+66.7%)
- Cumulative Cost
- 1.8M
- Cumulative Time
- 2d 20h
- HP Increase
- +50 (+9.1%)
- Lv. 4Req. TH 8

- Time
- 2d
- Cost
- 1.6M
- Hitpoints
- 650
- Cost Increase
- +600K (+60.0%)
- Cumulative Cost
- 3.4M
- Cumulative Time
- 4d 20h
- HP Increase
- +50 (+8.3%)
- Lv. 5Req. TH 9

- Time
- 2d 12h
- Cost
- 2.2M
- Hitpoints
- 700
- Cost Increase
- +600K (+37.5%)
- Cumulative Cost
- 5.6M
- Cumulative Time
- 7d 8h
- HP Increase
- +50 (+7.7%)
- Lv. 6Req. TH 9

- Time
- 3d
- Cost
- 2.9M
- Hitpoints
- 750
- Cost Increase
- +700K (+31.8%)
- Cumulative Cost
- 8.5M
- Cumulative Time
- 10d 8h
- HP Increase
- +50 (+7.1%)
- Lv. 7Req. TH 10

- Time
- 5d
- Cost
- 4M
- Hitpoints
- 800
- Cost Increase
- +1.1M (+37.9%)
- Cumulative Cost
- 12.5M
- Cumulative Time
- 15d 8h
- HP Increase
- +50 (+6.7%)
- Lv. 8Req. TH 11

- Time
- 6d
- Cost
- 7M
- Hitpoints
- 850
- Cost Increase
- +3M (+75.0%)
- Cumulative Cost
- 19.5M
- Cumulative Time
- 21d 8h
- HP Increase
- +50 (+6.3%)
- Lv. 9Req. TH 12

- Time
- 7d
- Cost
- 7.2M
- Hitpoints
- 900
- Cost Increase
- +200K (+2.9%)
- Cumulative Cost
- 26.7M
- Cumulative Time
- 28d 8h
- HP Increase
- +50 (+5.9%)
- Lv. 10Req. TH 13

- Time
- 7d 12h
- Cost
- 10M
- Hitpoints
- 950
- Cost Increase
- +2.8M (+38.9%)
- Cumulative Cost
- 36.7M
- Cumulative Time
- 35d 20h
- HP Increase
- +50 (+5.6%)
- Lv. 11Req. TH 14

- Time
- 8d
- Cost
- 12M
- Hitpoints
- 1,000
- Cost Increase
- +2M (+20.0%)
- Cumulative Cost
- 48.7M
- Cumulative Time
- 43d 20h
- HP Increase
- +50 (+5.3%)
- Lv. 12Req. TH 15

- Time
- 9d
- Cost
- 20M
- Hitpoints
- 1,050
- Cost Increase
- +8M (+66.7%)
- Cumulative Cost
- 68.7M
- Cumulative Time
- 52d 20h
- HP Increase
- +50 (+5.0%)
- Lv. 13Req. TH 16

- Time
- 10d
- Cost
- 23M
- Hitpoints
- 1,100
- Cost Increase
- +3M (+15.0%)
- Cumulative Cost
- 91.7M
- Cumulative Time
- 62d 20h
- HP Increase
- +50 (+4.8%)
| Level | Time | Cost | Cost Increase | Cumulative Cost | Cumulative Time | Resource | Hitpoints | HP Increase | Req. TH | |
|---|---|---|---|---|---|---|---|---|---|---|
| Req. TH 7 | ||||||||||
| 1 | 8h | 200,000 | — | 200K | 8h | Elixir | 500 | — | 7 | |
| 2 | 1d | 600,000 | +400K (+200.0%) | 800K | 1d 8h | Elixir | 550 | +50 (+10.0%) | 7 | |
| Req. TH 8 | ||||||||||
| 3 | 1d 12h | 1,000,000 | +400K (+66.7%) | 1.8M | 2d 20h | Elixir | 600 | +50 (+9.1%) | 8 | |
| 4 | 2d | 1,600,000 | +600K (+60.0%) | 3.4M | 4d 20h | Elixir | 650 | +50 (+8.3%) | 8 | |
| Req. TH 9 | ||||||||||
| 5 | 2d 12h | 2,200,000 | +600K (+37.5%) | 5.6M | 7d 8h | Elixir | 700 | +50 (+7.7%) | 9 | |
| 6 | 3d | 2,900,000 | +700K (+31.8%) | 8.5M | 10d 8h | Elixir | 750 | +50 (+7.1%) | 9 | |
| Req. TH 10 | ||||||||||
| 7 | 5d | 4,000,000 | +1.1M (+37.9%) | 12.5M | 15d 8h | Elixir | 800 | +50 (+6.7%) | 10 | |
| Req. TH 11 | ||||||||||
| 8 | 6d | 7,000,000 | +3M (+75.0%) | 19.5M | 21d 8h | Elixir | 850 | +50 (+6.3%) | 11 | |
| Req. TH 12 | ||||||||||
| 9 | 7d | 7,200,000 | +200K (+2.9%) | 26.7M | 28d 8h | Elixir | 900 | +50 (+5.9%) | 12 | |
| Req. TH 13 | ||||||||||
| 10 | 7d 12h | 10,000,000 | +2.8M (+38.9%) | 36.7M | 35d 20h | Elixir | 950 | +50 (+5.6%) | 13 | |
| Req. TH 14 | ||||||||||
| 11 | 8d | 12,000,000 | +2M (+20.0%) | 48.7M | 43d 20h | Elixir | 1,000 | +50 (+5.3%) | 14 | |
| Req. TH 15 | ||||||||||
| 12 | 9d | 20,000,000 | +8M (+66.7%) | 68.7M | 52d 20h | Elixir | 1,050 | +50 (+5.0%) | 15 | |
| Req. TH 16 | ||||||||||
| 13 | 10d | 23,000,000 | +3M (+15.0%) | 91.7M | 62d 20h | Elixir | 1,100 | +50 (+4.8%) | 16 | |
Growth Curves
| Req. TH | TH7 | TH8 | TH9 | TH10 | TH11 | TH12 | TH13 | TH14 | TH15 | TH16 |
|---|---|---|---|---|---|---|---|---|---|---|
| Max level | Lv. 2 | Lv. 4 | Lv. 6 | Lv. 7 | Lv. 8 | Lv. 9 | Lv. 10 | Lv. 11 | Lv. 12 | Lv. 13 |
FAQ
How much does it cost to max Dark Barracks?
Maxing Dark Barracks to level 13 costs Elixir 91.7M in total.
How long does it take to max Dark Barracks?
Upgrading Dark Barracks from level 1 to 13 takes 62d 20h in total, without gem boosts.
What is the max level of Dark Barracks?
Dark Barracks can be upgraded up to level 13. This page covers the cost, time and stats for every level from 1 to 13.
How many gems does it take to instantly finish Dark Barracks?
Boosting all of Dark Barracks's upgrades to level 13 with gems costs about 7.9K gems, estimated from the official time-to-gems formula.
More Home Village Buildings Upgrades
Browse upgrade cost and time data for other Buildings in the Home Village.