Gold Mine
Home Village · Buildings · Max level 17
The Gold Mine produces Gold. Upgrade it to boost its production and Gold Storage capacity.
Gold Mine is one of the Buildings in the Home Village and can be upgraded up to level 17. This page lists the full upgrade cost, time and stat data for every level from 1 to 17.
12.8M
4d 9h 23m
1,400
Gold Mine Upgrade Data Overview
Upgrading Gold Mine from level 1 to 17 costs Elixir 12.8M in total and takes 4d 9h 23m. The table below breaks down the cost, time, resource and stat growth for each level.
Resources Needed
- 12.8M Elixir
Time Needed
4d 9h 23m
Gem Cost
679
Estimated with the official gem speed-up formula, for reference only
Upgrade levels
- Lv. 1Req. TH 1
- Time
- 5s
- Cost
- 150
- Hitpoints
- 75
- Cost Increase
- —
- Cumulative Cost
- 150
- Cumulative Time
- 5s
- HP Increase
- —
- Lv. 2Req. TH 2
- Time
- 15s
- Cost
- 300
- Hitpoints
- 150
- Cost Increase
- +150 (+100.0%)
- Cumulative Cost
- 450
- Cumulative Time
- 20s
- HP Increase
- +75 (+100.0%)
- Lv. 3Req. TH 2
- Time
- 1m
- Cost
- 700
- Hitpoints
- 300
- Cost Increase
- +400 (+133.3%)
- Cumulative Cost
- 1.2K
- Cumulative Time
- 1m 20s
- HP Increase
- +150 (+100.0%)
- Lv. 4Req. TH 2
- Time
- 2m
- Cost
- 1.4K
- Hitpoints
- 400
- Cost Increase
- +700 (+100.0%)
- Cumulative Cost
- 2.6K
- Cumulative Time
- 3m 20s
- HP Increase
- +100 (+33.3%)
- Lv. 5Req. TH 3
- Time
- 5m
- Cost
- 3K
- Hitpoints
- 500
- Cost Increase
- +1.6K (+114.3%)
- Cumulative Cost
- 5.6K
- Cumulative Time
- 8m 20s
- HP Increase
- +100 (+25.0%)
- Lv. 6Req. TH 3
- Time
- 15m
- Cost
- 7K
- Hitpoints
- 550
- Cost Increase
- +4K (+133.3%)
- Cumulative Cost
- 12.6K
- Cumulative Time
- 23m 20s
- HP Increase
- +50 (+10.0%)
- Lv. 7Req. TH 4
- Time
- 30m
- Cost
- 14K
- Hitpoints
- 600
- Cost Increase
- +7K (+100.0%)
- Cumulative Cost
- 26.6K
- Cumulative Time
- 53m 20s
- HP Increase
- +50 (+9.1%)
- Lv. 8Req. TH 4
- Time
- 1h
- Cost
- 28K
- Hitpoints
- 660
- Cost Increase
- +14K (+100.0%)
- Cumulative Cost
- 54.6K
- Cumulative Time
- 1h 53m
- HP Increase
- +60 (+10.0%)
- Lv. 9Req. TH 5
- Time
- 1h 30m
- Cost
- 56K
- Hitpoints
- 720
- Cost Increase
- +28K (+100.0%)
- Cumulative Cost
- 110.6K
- Cumulative Time
- 3h 23m
- HP Increase
- +60 (+9.1%)
- Lv. 10Req. TH 5
- Time
- 2h
- Cost
- 75K
- Hitpoints
- 780
- Cost Increase
- +19K (+33.9%)
- Cumulative Cost
- 185.6K
- Cumulative Time
- 5h 23m
- HP Increase
- +60 (+8.3%)
- Lv. 11Req. TH 7

- Time
- 3h
- Cost
- 85K
- Hitpoints
- 860
- Cost Increase
- +10K (+13.3%)
- Cumulative Cost
- 270.6K
- Cumulative Time
- 8h 23m
- HP Increase
- +80 (+10.3%)
- Lv. 12Req. TH 8

- Time
- 4h
- Cost
- 170K
- Hitpoints
- 960
- Cost Increase
- +85K (+100.0%)
- Cumulative Cost
- 440.6K
- Cumulative Time
- 12h 23m
- HP Increase
- +100 (+11.6%)
- Lv. 13Req. TH 10

- Time
- 5h
- Cost
- 400K
- Hitpoints
- 1,080
- Cost Increase
- +230K (+135.3%)
- Cumulative Cost
- 840.6K
- Cumulative Time
- 17h 23m
- HP Increase
- +120 (+12.5%)
- Lv. 14Req. TH 11

- Time
- 6h
- Cost
- 800K
- Hitpoints
- 1,180
- Cost Increase
- +400K (+100.0%)
- Cumulative Cost
- 1.6M
- Cumulative Time
- 23h 23m
- HP Increase
- +100 (+9.3%)
- Lv. 15Req. TH 12

- Time
- 10h
- Cost
- 1.2M
- Hitpoints
- 1,280
- Cost Increase
- +400K (+50.0%)
- Cumulative Cost
- 2.8M
- Cumulative Time
- 1d 9h 23m
- HP Increase
- +100 (+8.5%)
- Lv. 16Req. TH 14

- Time
- 1d
- Cost
- 2M
- Hitpoints
- 1,350
- Cost Increase
- +800K (+66.7%)
- Cumulative Cost
- 4.8M
- Cumulative Time
- 2d 9h 23m
- HP Increase
- +70 (+5.5%)
- Lv. 17Req. TH 16

- Time
- 2d
- Cost
- 8M
- Hitpoints
- 1,400
- Cost Increase
- +6M (+300.0%)
- Cumulative Cost
- 12.8M
- Cumulative Time
- 4d 9h 23m
- HP Increase
- +50 (+3.7%)
| Level | Time | Cost | Cost Increase | Cumulative Cost | Cumulative Time | Resource | Hitpoints | HP Increase | Req. TH | |
|---|---|---|---|---|---|---|---|---|---|---|
| Req. TH 1 | ||||||||||
| 1 | 5s | 150 | — | 150 | 5s | Elixir | 75 | — | 1 | |
| Req. TH 2 | ||||||||||
| 2 | 15s | 300 | +150 (+100.0%) | 450 | 20s | Elixir | 150 | +75 (+100.0%) | 2 | |
| 3 | 1m | 700 | +400 (+133.3%) | 1.2K | 1m 20s | Elixir | 300 | +150 (+100.0%) | 2 | |
| 4 | 2m | 1,400 | +700 (+100.0%) | 2.6K | 3m 20s | Elixir | 400 | +100 (+33.3%) | 2 | |
| Req. TH 3 | ||||||||||
| 5 | 5m | 3,000 | +1.6K (+114.3%) | 5.6K | 8m 20s | Elixir | 500 | +100 (+25.0%) | 3 | |
| 6 | 15m | 7,000 | +4K (+133.3%) | 12.6K | 23m 20s | Elixir | 550 | +50 (+10.0%) | 3 | |
| Req. TH 4 | ||||||||||
| 7 | 30m | 14,000 | +7K (+100.0%) | 26.6K | 53m 20s | Elixir | 600 | +50 (+9.1%) | 4 | |
| 8 | 1h | 28,000 | +14K (+100.0%) | 54.6K | 1h 53m | Elixir | 660 | +60 (+10.0%) | 4 | |
| Req. TH 5 | ||||||||||
| 9 | 1h 30m | 56,000 | +28K (+100.0%) | 110.6K | 3h 23m | Elixir | 720 | +60 (+9.1%) | 5 | |
| 10 | 2h | 75,000 | +19K (+33.9%) | 185.6K | 5h 23m | Elixir | 780 | +60 (+8.3%) | 5 | |
| Req. TH 7 | ||||||||||
| 11 | 3h | 85,000 | +10K (+13.3%) | 270.6K | 8h 23m | Elixir | 860 | +80 (+10.3%) | 7 | |
| Req. TH 8 | ||||||||||
| 12 | 4h | 170,000 | +85K (+100.0%) | 440.6K | 12h 23m | Elixir | 960 | +100 (+11.6%) | 8 | |
| Req. TH 10 | ||||||||||
| 13 | 5h | 400,000 | +230K (+135.3%) | 840.6K | 17h 23m | Elixir | 1,080 | +120 (+12.5%) | 10 | |
| Req. TH 11 | ||||||||||
| 14 | 6h | 800,000 | +400K (+100.0%) | 1.6M | 23h 23m | Elixir | 1,180 | +100 (+9.3%) | 11 | |
| Req. TH 12 | ||||||||||
| 15 | 10h | 1,200,000 | +400K (+50.0%) | 2.8M | 1d 9h 23m | Elixir | 1,280 | +100 (+8.5%) | 12 | |
| Req. TH 14 | ||||||||||
| 16 | 1d | 2,000,000 | +800K (+66.7%) | 4.8M | 2d 9h 23m | Elixir | 1,350 | +70 (+5.5%) | 14 | |
| Req. TH 16 | ||||||||||
| 17 | 2d | 8,000,000 | +6M (+300.0%) | 12.8M | 4d 9h 23m | Elixir | 1,400 | +50 (+3.7%) | 16 | |
Growth Curves
| Req. TH | TH1 | TH2 | TH3 | TH4 | TH5 | TH7 | TH8 | TH10 | TH11 | TH12 | TH14 | TH16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Max level | Lv. 1 | Lv. 4 | Lv. 6 | Lv. 8 | Lv. 10 | Lv. 11 | Lv. 12 | Lv. 13 | Lv. 14 | Lv. 15 | Lv. 16 | Lv. 17 |
FAQ
How much does it cost to max Gold Mine?
Maxing Gold Mine to level 17 costs Elixir 12.8M in total.
How long does it take to max Gold Mine?
Upgrading Gold Mine from level 1 to 17 takes 4d 9h 23m in total, without gem boosts.
What is the max level of Gold Mine?
Gold Mine can be upgraded up to level 17. This page covers the cost, time and stats for every level from 1 to 17.
How many gems does it take to instantly finish Gold Mine?
Boosting all of Gold Mine's upgrades to level 17 with gems costs about 679 gems, estimated from the official time-to-gems formula.
More Home Village Buildings Upgrades
Browse upgrade cost and time data for other Buildings in the Home Village.