Gold Mine

Gold Mine

Home Village · Buildings · Max level 17

The Gold Mine produces Gold. Upgrade it to boost its production and Gold Storage capacity.

Gold Mine is one of the Buildings in the Home Village and can be upgraded up to level 17. This page lists the full upgrade cost, time and stat data for every level from 1 to 17.

Total Cost to Max · Elixir

12.8M

Total Time to Max

4d 9h 23m

Max Hitpoints

1,400

Gold Mine Upgrade Data Overview

Upgrading Gold Mine from level 1 to 17 costs Elixir 12.8M in total and takes 4d 9h 23m. The table below breaks down the cost, time, resource and stat growth for each level.

Upgrade Calculator

Resources Needed

  • 12.8M Elixir

Time Needed

4d 9h 23m

Gem Cost

679

Estimated with the official gem speed-up formula, for reference only

Upgrade levels

  • Lv. 1
    Req. TH 1
    Time
    5s
    Cost
    150
    Hitpoints
    75
    Cost Increase
    Cumulative Cost
    150
    Cumulative Time
    5s
    HP Increase
  • Lv. 2
    Req. TH 2
    Time
    15s
    Cost
    300
    Hitpoints
    150
    Cost Increase
    +150 (+100.0%)
    Cumulative Cost
    450
    Cumulative Time
    20s
    HP Increase
    +75 (+100.0%)
  • Lv. 3
    Req. TH 2
    Time
    1m
    Cost
    700
    Hitpoints
    300
    Cost Increase
    +400 (+133.3%)
    Cumulative Cost
    1.2K
    Cumulative Time
    1m 20s
    HP Increase
    +150 (+100.0%)
  • Lv. 4
    Req. TH 2
    Time
    2m
    Cost
    1.4K
    Hitpoints
    400
    Cost Increase
    +700 (+100.0%)
    Cumulative Cost
    2.6K
    Cumulative Time
    3m 20s
    HP Increase
    +100 (+33.3%)
  • Lv. 5
    Req. TH 3
    Time
    5m
    Cost
    3K
    Hitpoints
    500
    Cost Increase
    +1.6K (+114.3%)
    Cumulative Cost
    5.6K
    Cumulative Time
    8m 20s
    HP Increase
    +100 (+25.0%)
  • Lv. 6
    Req. TH 3
    Time
    15m
    Cost
    7K
    Hitpoints
    550
    Cost Increase
    +4K (+133.3%)
    Cumulative Cost
    12.6K
    Cumulative Time
    23m 20s
    HP Increase
    +50 (+10.0%)
  • Lv. 7
    Req. TH 4
    Time
    30m
    Cost
    14K
    Hitpoints
    600
    Cost Increase
    +7K (+100.0%)
    Cumulative Cost
    26.6K
    Cumulative Time
    53m 20s
    HP Increase
    +50 (+9.1%)
  • Lv. 8
    Req. TH 4
    Time
    1h
    Cost
    28K
    Hitpoints
    660
    Cost Increase
    +14K (+100.0%)
    Cumulative Cost
    54.6K
    Cumulative Time
    1h 53m
    HP Increase
    +60 (+10.0%)
  • Lv. 9
    Req. TH 5
    Time
    1h 30m
    Cost
    56K
    Hitpoints
    720
    Cost Increase
    +28K (+100.0%)
    Cumulative Cost
    110.6K
    Cumulative Time
    3h 23m
    HP Increase
    +60 (+9.1%)
  • Lv. 10
    Req. TH 5
    Time
    2h
    Cost
    75K
    Hitpoints
    780
    Cost Increase
    +19K (+33.9%)
    Cumulative Cost
    185.6K
    Cumulative Time
    5h 23m
    HP Increase
    +60 (+8.3%)
  • Level
    Lv. 11
    Req. TH 7
    Time
    3h
    Cost
    85K
    Hitpoints
    860
    Cost Increase
    +10K (+13.3%)
    Cumulative Cost
    270.6K
    Cumulative Time
    8h 23m
    HP Increase
    +80 (+10.3%)
  • Level
    Lv. 12
    Req. TH 8
    Time
    4h
    Cost
    170K
    Hitpoints
    960
    Cost Increase
    +85K (+100.0%)
    Cumulative Cost
    440.6K
    Cumulative Time
    12h 23m
    HP Increase
    +100 (+11.6%)
  • Level
    Lv. 13
    Req. TH 10
    Time
    5h
    Cost
    400K
    Hitpoints
    1,080
    Cost Increase
    +230K (+135.3%)
    Cumulative Cost
    840.6K
    Cumulative Time
    17h 23m
    HP Increase
    +120 (+12.5%)
  • Level
    Lv. 14
    Req. TH 11
    Time
    6h
    Cost
    800K
    Hitpoints
    1,180
    Cost Increase
    +400K (+100.0%)
    Cumulative Cost
    1.6M
    Cumulative Time
    23h 23m
    HP Increase
    +100 (+9.3%)
  • Level
    Lv. 15
    Req. TH 12
    Time
    10h
    Cost
    1.2M
    Hitpoints
    1,280
    Cost Increase
    +400K (+50.0%)
    Cumulative Cost
    2.8M
    Cumulative Time
    1d 9h 23m
    HP Increase
    +100 (+8.5%)
  • Level
    Lv. 16
    Req. TH 14
    Time
    1d
    Cost
    2M
    Hitpoints
    1,350
    Cost Increase
    +800K (+66.7%)
    Cumulative Cost
    4.8M
    Cumulative Time
    2d 9h 23m
    HP Increase
    +70 (+5.5%)
  • Level
    Lv. 17
    Req. TH 16
    Time
    2d
    Cost
    8M
    Hitpoints
    1,400
    Cost Increase
    +6M (+300.0%)
    Cumulative Cost
    12.8M
    Cumulative Time
    4d 9h 23m
    HP Increase
    +50 (+3.7%)

Growth Curves

Upgrade Cost
1171508M
Upgrade Time
1175s2d
Hitpoints
117751,400
Max Level by Requirement
Req. THTH1TH2TH3TH4TH5TH7TH8TH10TH11TH12TH14TH16
Max levelLv. 1Lv. 4Lv. 6Lv. 8Lv. 10Lv. 11Lv. 12Lv. 13Lv. 14Lv. 15Lv. 16Lv. 17

FAQ

How much does it cost to max Gold Mine?

Maxing Gold Mine to level 17 costs Elixir 12.8M in total.

How long does it take to max Gold Mine?

Upgrading Gold Mine from level 1 to 17 takes 4d 9h 23m in total, without gem boosts.

What is the max level of Gold Mine?

Gold Mine can be upgraded up to level 17. This page covers the cost, time and stats for every level from 1 to 17.

How many gems does it take to instantly finish Gold Mine?

Boosting all of Gold Mine's upgrades to level 17 with gems costs about 679 gems, estimated from the official time-to-gems formula.

Browse upgrade cost and time data for other Buildings in the Home Village.