Laboratory

Laboratory

Home Village · Buildings · Max level 16

What dark secrets do these Wizards hide inside their Laboratory? Nobody has dared to look. All we know is that their research makes our spells and troops harder, better, faster, and stronger!

Laboratory is one of the Buildings in the Home Village and can be upgraded up to level 16. This page lists the full upgrade cost, time and stat data for every level from 1 to 16.

Total Cost to Max · Elixir

91.2M

Total Time to Max

66d 18h 31m

Max Hitpoints

1,500

Laboratory Upgrade Data Overview

Upgrading Laboratory from level 1 to 16 costs Elixir 91.2M in total and takes 66d 18h 31m. The table below breaks down the cost, time, resource and stat growth for each level.

Upgrade Calculator

Resources Needed

  • 91.2M Elixir

Time Needed

66d 18h 31m

Gem Cost

8,372

Estimated with the official gem speed-up formula, for reference only

Upgrade levels

  • Level
    Lv. 1
    Req. TH 3
    Time
    1m
    Cost
    5K
    Hitpoints
    500
    Cost Increase
    Cumulative Cost
    5K
    Cumulative Time
    1m
    HP Increase
  • Level
    Lv. 2
    Req. TH 4
    Time
    30m
    Cost
    25K
    Hitpoints
    550
    Cost Increase
    +20K (+400.0%)
    Cumulative Cost
    30K
    Cumulative Time
    31m
    HP Increase
    +50 (+10.0%)
  • Level
    Lv. 3
    Req. TH 5
    Time
    2h
    Cost
    50K
    Hitpoints
    600
    Cost Increase
    +25K (+100.0%)
    Cumulative Cost
    80K
    Cumulative Time
    2h 31m
    HP Increase
    +50 (+9.1%)
  • Level
    Lv. 4
    Req. TH 6
    Time
    4h
    Cost
    100K
    Hitpoints
    650
    Cost Increase
    +50K (+100.0%)
    Cumulative Cost
    180K
    Cumulative Time
    6h 31m
    HP Increase
    +50 (+8.3%)
  • Level
    Lv. 5
    Req. TH 7
    Time
    8h
    Cost
    200K
    Hitpoints
    700
    Cost Increase
    +100K (+100.0%)
    Cumulative Cost
    380K
    Cumulative Time
    14h 31m
    HP Increase
    +50 (+7.7%)
  • Level
    Lv. 6
    Req. TH 8
    Time
    16h
    Cost
    400K
    Hitpoints
    750
    Cost Increase
    +200K (+100.0%)
    Cumulative Cost
    780K
    Cumulative Time
    1d 6h 31m
    HP Increase
    +50 (+7.1%)
  • Level
    Lv. 7
    Req. TH 9
    Time
    1d
    Cost
    800K
    Hitpoints
    830
    Cost Increase
    +400K (+100.0%)
    Cumulative Cost
    1.6M
    Cumulative Time
    2d 6h 31m
    HP Increase
    +80 (+10.7%)
  • Level
    Lv. 8
    Req. TH 10
    Time
    1d 18h
    Cost
    1.3M
    Hitpoints
    950
    Cost Increase
    +500K (+62.5%)
    Cumulative Cost
    2.9M
    Cumulative Time
    4d 31m
    HP Increase
    +120 (+14.5%)
  • Level
    Lv. 9
    Req. TH 11
    Time
    2d 18h
    Cost
    2.1M
    Hitpoints
    1,070
    Cost Increase
    +800K (+61.5%)
    Cumulative Cost
    5M
    Cumulative Time
    6d 18h 31m
    HP Increase
    +120 (+12.6%)
  • Level
    Lv. 10
    Req. TH 12
    Time
    4d
    Cost
    3.8M
    Hitpoints
    1,140
    Cost Increase
    +1.7M (+81.0%)
    Cumulative Cost
    8.8M
    Cumulative Time
    10d 18h 31m
    HP Increase
    +70 (+6.5%)
  • Level
    Lv. 11
    Req. TH 13
    Time
    6d
    Cost
    5.5M
    Hitpoints
    1,210
    Cost Increase
    +1.7M (+44.7%)
    Cumulative Cost
    14.3M
    Cumulative Time
    16d 18h 31m
    HP Increase
    +70 (+6.1%)
  • Level
    Lv. 12
    Req. TH 14
    Time
    7d
    Cost
    8.1M
    Hitpoints
    1,280
    Cost Increase
    +2.6M (+47.3%)
    Cumulative Cost
    22.4M
    Cumulative Time
    23d 18h 31m
    HP Increase
    +70 (+5.8%)
  • Level
    Lv. 13
    Req. TH 15
    Time
    8d
    Cost
    10.8M
    Hitpoints
    1,350
    Cost Increase
    +2.7M (+33.3%)
    Cumulative Cost
    33.2M
    Cumulative Time
    31d 18h 31m
    HP Increase
    +70 (+5.5%)
  • Level
    Lv. 14
    Req. TH 16
    Time
    9d
    Cost
    13M
    Hitpoints
    1,400
    Cost Increase
    +2.2M (+20.4%)
    Cumulative Cost
    46.2M
    Cumulative Time
    40d 18h 31m
    HP Increase
    +50 (+3.7%)
  • Level
    Lv. 15
    Req. TH 17
    Time
    10d
    Cost
    18M
    Hitpoints
    1,450
    Cost Increase
    +5M (+38.5%)
    Cumulative Cost
    64.2M
    Cumulative Time
    50d 18h 31m
    HP Increase
    +50 (+3.6%)
  • Level
    Lv. 16
    Req. TH 18
    Time
    16d
    Cost
    27M
    Hitpoints
    1,500
    Cost Increase
    +9M (+50.0%)
    Cumulative Cost
    91.2M
    Cumulative Time
    66d 18h 31m
    HP Increase
    +50 (+3.4%)

Growth Curves

Upgrade Cost
1165K27M
Upgrade Time
1161m16d
Hitpoints
1165001,500
Max Level by Requirement
Req. THTH3TH4TH5TH6TH7TH8TH9TH10TH11TH12TH13TH14TH15TH16TH17TH18
Max levelLv. 1Lv. 2Lv. 3Lv. 4Lv. 5Lv. 6Lv. 7Lv. 8Lv. 9Lv. 10Lv. 11Lv. 12Lv. 13Lv. 14Lv. 15Lv. 16

FAQ

How much does it cost to max Laboratory?

Maxing Laboratory to level 16 costs Elixir 91.2M in total.

How long does it take to max Laboratory?

Upgrading Laboratory from level 1 to 16 takes 66d 18h 31m in total, without gem boosts.

What is the max level of Laboratory?

Laboratory can be upgraded up to level 16. This page covers the cost, time and stats for every level from 1 to 16.

How many gems does it take to instantly finish Laboratory?

Boosting all of Laboratory's upgrades to level 16 with gems costs about 8.4K gems, estimated from the official time-to-gems formula.

Browse upgrade cost and time data for other Buildings in the Home Village.